Video Games

It’s time for Skeuomorphism to return to iOS

When the first iteration of iOS, or iPhoneOS as it was first known, was unveiled in January of 2007 alongside the original iPhone, watchers were amazed in how the user interface looked and ran. From the elasticity of reaching the end of a contact list, to interacting with the Slide to Unlock feature at the beginning of the demo by Steve Jobs.

As the operating system matured and the needs of the user required it to be rebooted with iOS 7 in 2013, we were greeted with a flat-design, with parallax scrolling and chilled-glass backgrounds abound.

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